

Grease the Gears- Helps offset Azuma's poor turret traverse.You don't have to actually fight at close range, an enemy behind a tall rock can also activate the skill, letting you farm his allies. Top Grade Gunner -8% reload time is powerful, and not hard to activate.Superintendent - +10k HP is powerful in the late game where most ships are close to dead.I consider 10pts the bare minimum for the ship to function as advertised. I strongly recommend at least a 10pt captain before you enter battle. This is the same captain build as the Japanese heavy cruiser tech tree line. You don't want to be spotted broadside to a BB as well. Concealment expert - Better concealment = better ability to position.The faster reload becomes very useful in the mid-late game. Adrenaline Rush - Free firepower for tanking damage.Priority target - Good to know how many players want to farm you.Gun feeder- Faster switch to AP rounds to catch the occasional broadside cruiser.If you are concerned about my qualifications, as of writing this guide, my alt account holds the #1 NA leaderboard spot for AL Azuma with a 70% WR, 142k average damage, and 1.7 kills per game. Note 2: AL Azuma has identical performance to her non-weeb sister ship, differing only by aesthetics. Battlecruisers) that are considered battleships in-game. While this may not be historically accurate, this is done to avoid confusion with similar ships(i.e. Examples include Azuma, Alaska, Stalingrad, etc. Note: I will be using the term "Large Cruiser" to refer to ships with 283mm guns or larger that are classified in-game as cruisers. No torps, but gets powerful guns and fast cooldown repair party. Summary: Azuma is the Japanese take on the large cruiser playstyle.

The following is my review of the Tier 9 Premium Japanese "Large Cruiser".Īzuma's performance is current as of Januor patch 12.0.īarring major changes, this guide should stay relevant throughout the future.
